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Text SetAttribute: Difference between revisions

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Sets an attribute of the text in a text object with the specified ID number; returns a value of 0 if the attribute was successfully set, and a value of -2 if the specified object ID number is invalid.  
Sets an attribute of the text in a text object with the specified ID number.
 
Text_SetAttribute returns a value of 0 if the attribute was successfully set, and a value of -2 if the specified object ID number is invalid.  


The following text attributes can be set: border, bold, italic, strike-out, and underline.  
The following text attributes can be set: border, bold, italic, strike-out, and underline.  
   
   
==== Usage ====
== Usage ==
<syntaxhighlight>Text_SetAttribute(ObjectID,Attribute,LogicalExpression)</syntaxhighlight>  
<syntaxhighlight>Text_SetAttribute(ObjectID, Attribute, LogicalExpression)</syntaxhighlight>  


==== Parameters ====  
== Parameters ==
[[ObjectID]] - a numerical expression specifying the object ID number  
:'''ObjectID''' - a numerical expression specifying the object ID number.


[[Attribute]] - a numerical expression specifying the attribute:
:'''Attribute''' - a numerical expression specifying the attribute:


0 - border
::'''0''' - border,
   
   
1 - bold
::'''1''' - bold,
   
   
2 - italic
::'''2''' - italic,
   
   
3 - strike-out
::'''3''' - strike-out,
   
   
4 - underline
::'''4''' - underline.


[[LogicalExpression]] - a logical value; True = on and False = off  
:'''LogicalExpression''' - a logical value; True = on and False = off.
   
   
==== Notes ====  
== Notes ==
An object-specific ID number is returned by [[Text_New]] when the text object is created.  
* An object-specific ID number is returned by [[Text_New]] when the text object is created.
* Use [[Text_GetAttribute]] to get the attribute of a text object.
   
   
==== Example ====
== Example ==
Set the attribute "bold" to on for the text in a text object with the ID number of 3:  
Set the attribute "bold" to on for the text in a text object with the ID number of 3:  


<syntaxhighlight>Value1=Text_SetAttribute(3,1,True);</syntaxhighlight>  
<syntaxhighlight>Value1 = Text_SetAttribute(3, 1, True);</syntaxhighlight>  


[[Category:Text Drawing]]
[[Category:Text Drawing]]